tag:blogger.com,1999:blog-6518342402088928054.post6279187244710029286..comments2024-03-26T20:46:25.244-05:00Comments on The Oblidisideryptch: More Ways to Get Sick!The Oblidisideryptchhttp://www.blogger.com/profile/01045051609040990435noreply@blogger.comBlogger1125tag:blogger.com,1999:blog-6518342402088928054.post-90276681385057255392021-03-13T11:13:55.318-06:002021-03-13T11:13:55.318-06:00I love this... but I'm not totally sure how it...I love this... but I'm not totally sure how it works. A disease infects slots but then the disease descriptions basically say save or die in x days. This seems to make the slot infection secondary. In other words I don't get how the slot spread meshes with the disease itself; there appear to be two mechanisms operating in tandem. Why not just make the disease infect more and more slots til death (zero slots) or use symptom based affects exclusively? Unknownhttps://www.blogger.com/profile/02852144658839566704noreply@blogger.com